Some of the buttons in the Editor are currently no longer functional due to removing the Pretty Editor. This will be rectified in time.
All posts by Beeblbrox
Game System Fixed (hopefully)
After much debate with the webhosts and a little work on my part the gamesystem appears to be functioning again, please let me know if you have any difficulties!
Gamebook System Down
Unfortunately due to my Hosts moving to new Servers none of the Perl Modules I use were installed during the migration and my entire gamebook system is non-functioning.
I am currently debating whether I will spend the week or so necessary to remedy this situation as to be frank, almost nobody appears to use the system anyway.
Randomizer Bug – Possibly FIXED
Up until now I was unaware of a Bug in the Randomizer, whereby some references may have ended up self-referencing. I have now implemented a fix that seems to have worked, but please be aware of this in the eventuality you used it. Testing of the fix is still underway.
Referencing extended to Array Indeces
Individual Array indeces may now be referenced with a reference variable. Enjoy.
Currently Reading:
Caverns of the Snow Witch, I never finished this one yet. Also Harry Potter and the Chamber of Secrets, because my son is a big Potter fan and I want to know what the fuss is about.
Function Precedence Corrected
Functions with parenthesised parameters are now assessed in correct order of precedence by the core SEL engine now. This is probably the last major update to the core SEL engine necessary to make it technically correct, though there remains numerous minor glitches and ‘features’ of the mess that I started coding 23 years ago.
What is Beeblbrox reading?

This, and it’s absolutely everything I want so far from a gamebook, 700 references of dungeoncrawling goodness, well written, a decently thought out but simple mechanic system and beatifully presented. Mind you I am only about 20 references into exploring it – however I doubt it’s gonna go far wrong.
(No my minions, we don’t have permission to encode and publish it. One day, my adventure hungry little friends, one day…). Until then , buy your own: https://bluefoxcomics.com/products/arcane-rites-cult-of-the-pajoli-book-1-paperback
Borag Thung Earthlings
Ok, so, so far this isn’t exactly 2000A.D. of the Gamebook World, and I am hardly Tharg the Mighty. Here we are though. Zarjazz.

So it’s June 17th, 2022. I am sat almost butt naked except for my towel (yup, always know where your towel is) in my studio flat in a small town on the south coast of England wondering where on earth I can take this creaking web machine next. Having just succesfully flogged the idea of doing a blog to a good Fighting Fantasy companion (Rene Batsford, hopefully we will see his first offering with news of his upcoming gamebook shortly), it occurred to me that perhaps I should ‘smell the shit I’m shovelling’ and have a go at it myself.
Despite my handle being Beeblbrox, Tharg seems more appropriate I guess given I am attempting to bring far out adventure stories to your puny planet, as a theme for this blog. And hey, I gather in your primitive network you call the internet ‘mashups’ are all the rage these days. Personally I find them utterly abominable preferring Universe Integrity to my fiction but then, I’m not just doing this for me I guess.
Most basic stuff regarding site origins and inspirations can be found in the Creditations Page or the About Page… so I will attempt not to repeat myself here, and try to make this up to date and relevant. TBH I imagine, knowing me, that a lot of my posts will be obscure and irrelevant and sometimes even semi-psychotic – such is the price of being Hoopy. At least I haven’t crashed my starship into a sun lately anyway.
There are so many things I wish to add to the site one of my biggest problems is knowing where to actually focus myself at any one time. All I DO know is that about 6 years ago – maybe 10, it occurred to me that I am NEVER going to see the site I wish to see developed all by myself, and have so far spent a long time in an *almost* fruitless attempt at ‘acquiring and building a presence on the web with a view to teambuilding and forward processing collaborative goals’.
Excuse me I just choked on corporate buzzwords for a moment.
So, many will know me by now as a cantankerous old git with questionable ethics and an occasionally humerous outlook. Like many on that there internet I had pie in the sky notions of ‘my ideas’ being received with rapturous welcome and was appropriately sorely and sourly disappointed when I was more or less told ‘take a ticket and join the queue’, this was followed by what I can only describe as a VERY long sulk interspersed with ever more desperate attempts to get some more work done here.
And, thanks to my (real life) neighbour of 8 years now, it has gradually started sinking in that that is part of my problem – too much work and not enough play. Work IS a 4 letter word. Who the hell wants to join or even read about a crew where all you’re promised is endless internship, grind and slog? For the privilidge of hearing ‘meh, that was OK’ if you’re lucky at the end of it?
Not me that’s for sure, and I’m damn well sure it isn’t you either.
So to confound a famous quote ‘since brevity is the soul of wit, I shall be endeavouring to provide more art and less matter’ in the future. Or something like that anyway.
Demians Database Link fixed
The Database Search for Demians gamebooks.org has been fixed.